Ductal tree fine structures were characterized by: 1) branch end-point density, 2) branching density, and 3) branch length distribution. Mammary gland elongation was characterized by 2 parameters: the length and the epithelial area of the ductal tree. ![]() It allows to accurately and objectively measure both growth parameters and fine morphological glandular structures. ![]() In this work, we propose a methodology relying on fully automated digital image analysis methods including image processing and quantification of the whole ductal tree and of the terminal end buds as well. Java’s PApplet class is the base class for all Processing sketches.The assessment of rodent mammary gland morphology is largely used to study the molecular mechanisms driving breast development and to analyze the impact of various endocrine disruptors with putative pathological implications. It is based on Java and all your code gets preprocessed and converted directly into Java code when you hit the run button. ![]() However it is not exactly a programming language on its own, it is what they call a “Java-esque” programming language, which means the language is built on top of the Java platform, but is not exactly Java per se. Processing is a visual programming language that allows you to sketch with codes, so to speak. If you don’t mind about details for now and can’t wait to learn and code your own game, you can skip to the “Fundamentals of Processing” section. The details will include some advanced knowledge on programming and the Java environment. This section includes a brief technical overview of the language, its structure and some notes on the compilation and execution process. So let’s get started! What is the Processing Language? a code editor), it is the only thing you’ll need to download & install to follow. Processing has a simple and easy to use IDE (i.e. So that will be my first suggestion, try each and every step in your own environment. The sooner you dive into your own game, the faster you’ll get comfortable with Processing. I’m always in favor of learning programming by trying and experimenting. Other than that, the only thing you should have is the ambition to learn this awesome language and enthusiasm to create your own game! How to Follow If you don’t want to know, you can just skip those parts. Those are for curious readers who are interested in the structure of the language. There are some parts where I talk about some low level ideas and concepts such as object-oriented programming (OOP), but they are not crucial. I will mostly not be touching any advanced programming concepts though, so a superficial understanding will do. To understand and easily follow these articles, you should have a basic knowledge of programming, as I will not be talking about programming fundamentals. I will also convert the code of the game into JavaScript using p5js, so that our game can run in a web browser. Then in the next part, we will build a simple game step by step, each step will be explained in detail. I will give a basic overview, a walkthrough for Processing and I will give some tips & tricks. First part, I will be talking about the language. I shrank down the entire program into two parts. In this article, this is exactly what we’ll be doing. ![]() The success rate was almost a hundred percent, we rarely faced failure. In only five days, they were expected to learn the language and build simple games of their own. Most of them didn’t have a strong programming background, some hadn’t even written a single line of code before. In college I was a teaching assistant of a program that gathered high school students and taught them Processing.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |